

Sadly, most buildings are not affected when being hit with objects.
#INFAMOUS 2 FINAL BOSS FULL#
The new city is full of destructible areas, which helps make the combat and city more interesting. The actual environment has also been improved with the game taking place in a Louisiana city called “New Marais” that you go to right from the beginning of the game as the Beast chases you out of Empire City. Although the traversal system in Infamous‘ competition, Prototype, is still far more enjoyable and saves you tons of time that you’ll be wasting while button mashing in Infamous 2 and jumping ledge to ledge trying to climb 50-foot-tall buildings. In addition to the improved combat system, the way Cole maneuvers has been upgraded to make activities like climbing buildings or running on narrow objects easy to perform and not make you want to rage quit like in the original.

#INFAMOUS 2 FINAL BOSS UPGRADE#
still, it’s a nice upgrade from the original that keeps fighting enemies enjoyable and gives you a reason to not just constantly shoot electric bolts and spam grenades. The combo system is similar to games like God of War, but nowhere near as advanced. Sucker Punch has added a new double-pronged conductive pole for Cole to always have and use as a hack-and-slash weapon.

The first thing you’ll notice is how much better the combat system is. But why would anyone want to do that after just spending the last ten hours killing everything in sight and trying to become the ultimate villain? You’d be better off just playing the game over again and seeing what missions you missed the first time.Īlthough Infamous 2‘s story and character development is no better than the first, everything else has been improved. There’s even the option at the very end to not do the last quest right away and spend hours bringing my evil karma back to good by doing side quests. Without giving anything away spoiler-wise, throughout the game it seemed as if Cole was still somewhat good (although my negative karma was maxed) and the only payoff and true heel turn was at the very end of the game during the final mission. I played the game evil and was expecting him to turn into a monster, both mentally and somewhat physically, but at the end of my game, it looked like he had been staying out of the sun and just took a break from all the killing to buy some new red clothes at Hot Topic to match his more evil personality.

Cole’s clothes change colors between red and blue to match his state of karma, but it’s not enough to make him interesting. The problem is that whether you’re good or evil, Cole basically looks the exact same. Thankfully, Sucker Punch gave in to the complaints and redesigned Cole to look more like he did in the original.īut the problem isn’t how Cole looks normally I actually like the idea of having a bland character to start as when players begin the game as a neutral Cole (if they don’t choose to import their previous karma) and allowing the good/evil karma decisions Cole makes throughout the game change how he looks physically. Sucker Punch realized the blandness of Cole early on in the development of the sequel and tried to change up his look to give him more character unfortunately, the result was a hipster Cole that nobody wanted and left fans of the original furious. Infamous 2 starts where the original left off with players once again taking control of the main character, Cole MacGrath - a generic, uninteresting lead character that fails to ever leave a lasting impression despite having unique superpowers. But is Infamous 2 just another “tech demo” or truly Sucker Punch’s best work yet and the next big open world game? Sucker Punch themselves have said the original was more of a tech demo that they were experimenting with while learning the true potential of the PlayStation 3, which allowed them to learn from their mistakes and make their best game yet. The original Infamous was good at times, but overrated. Noire ( review here), which was fun but failed to utilize a true character development system and also failed to take advantage of its open world environment, I was anxious to play Sucker Punch’s Infamous 2.
